Stuns your target for a short time and increases your Attack Rating. When two weapons are equipped attacks two targets if possible, or one target twice.Īllows you to throw two different throwing weapons at the same time. Powerfull blow that increases the damage done to enemies and knocks them back. Passive Effect: Increases Natural Resistances to elemental and poison damage. Passive Effect: Increases walk and run speed. Passive Effect: Improves Spear fighting skill. Passive Effect: Improves Thrown Weapon Skill. Passive Effect: Improves Mace fighting skill. Passive Effect: Improves Axe fighting skill. Passive Effect: Improves Sword fighting skill. Frenzy receives a new synergy from the Increased Stamina Skill to add more reasons for it to be used and add more build diversity. Double Throw now has a a baseline damage increase to make it more independent from synergies. For Berserk, the Shout synergy is changing to Battle Orders for the unconvinience of the Defense loss contradicting the usage of Shout. Leap Attack now receives a better level scaling for more reliable damage skill to biuld around. Leap and Leap Attack now move a lot faster for a more comfortable use. Throwing Mastery has now pierce chance, so the Barbarian can better handle groups of enemies with Throwing Skills. Grim Ward now has a new functionality and synergy, giving it more reasons to be used by the players. War Cry was made more effective and rewarding for higher difficulties. Shout and Battle Command durations are more consistent now for a better quality of life. The descrptions for Warcries have been updated to clarify the hidden skill mechanics.
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